![]() Included are some themes and ideas you can use or build upon to add atmosphere to your games, and 3 example missions. This is the most flexible approach, designed with near-limitless possibilities all you need is some models, their datasheets and the core rules. Open Play – pick some models, put them on the table and begin a game. ![]() You can play a game using only these 8 pages, bolting on more advanced and complex rules when you and your opponent are ready. Moving, shooting, using psychic powers, charging, fighting and morale tests are covered, giving you the basic framework to play with. The Core Rules explain everything you need to play to play Warhammer 40,000. A 280-page hardback, this is the essential book for any fan of Warhammer 40,000 – everything you need to know to collect, build, paint and play with Citadel miniatures.
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